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Dishonored 2 mission 7 crank
Dishonored 2 mission 7 crank






  1. #DISHONORED 2 MISSION 7 CRANK ZIP#
  2. #DISHONORED 2 MISSION 7 CRANK CRACK#

This painting can be found in Jindosh's laboratory, in his private office on the top floor behind his desk. Inside the Clockwork Mansion itself, enter the Assessment Chamber to rescue Anton Sokolov, and you'll find the painting in the same room.

dishonored 2 mission 7 crank

Hop up to the second floor where a studio is infested with Bloodflies, and the painting lies on the left side. Once you've arrived at the Upper Aventa District, either disable the Wall of Light or steal the key from the guard at the top floor of the Grand Guard Building to get to the condemned red building on the other side. Opposite the previously mentioned building is a small alley seperating a row of apartments from the Aventa Station.Īt the corner of the alley, Blink or Far Reach up onto the low roof on the right, then turn and make your way up to the third floor of the apartments for an open window with the painting inside on the left. Look up at the building on the right for a balcony, and Blink or Far Reach up the platforms to the small room with the painting. You can find this paiting as you exit the sewers and come up into a path leading to some civilians. There are 6 paintings to be found in this location.

#DISHONORED 2 MISSION 7 CRANK ZIP#

Scoop up some loose change from the sideboard, then crouch under the table and zip back to the past. When the guard is looking away, slip into the past, though the dining room doors, and back to the present. Off to the side in a small room is an office with an audiograph, map and the painting. Walk back to the main hall, using the fanblades on the Timepiece to keep track of the guard patrols in the past. Transition to the present to find yourself inside the elevator alongside a Black Bone Charm 03/07 (Shadow Embrace). This painting is located in the Recuperation Room, where you will find Dr. Jump into the shaft and make your way down using the platforms to the Lost and Found, then find the painting in the back corner. Looking back the central tower, there will be an open window into the attic, letting you summon the elevator just below the attic - where you can slice at the support cables to send it crashing into the basement. In any case, youre without so much as Dark Vision to mark your path, so youll have spot your own lootables for a while. Corvo says he can feel the Void leaking in. Funny business, as it turns out- the Mansion seems to sap you of your power.

dishonored 2 mission 7 crank

#DISHONORED 2 MISSION 7 CRANK CRACK#

Leave out onto the roof, and Blink or Far Reach up to the roofs of the private rooms. Mission 7 - A Crack In the Slab No waking up aboard the Wale this time, its straight to business. Below, you will find known combinations for the corresponding safe. Doing this will grant the achievement if you remain undetected and without attacking or knocking any of them out. Some missions have more than one safe, and safes may open to more than one combination. Then, reach and grab the key and use the Timepiece again to go back to the present. Climb the stairs or take the elevator in the institute all the way to the top - to Dr. To do so, first, enter the room in the present, crawl under the table and activate the Timepiece to enter the past.

dishonored 2 mission 7 crank

You'll find this painting in the basement - but to get there you need to cause a bit of a disturbance.








Dishonored 2 mission 7 crank